"IGDA's Edwards acknowledges that dealing with harassment is a difficult challenge. "You're dealing with minors versus adults," she says. "You're dealing with free speech issues. It's a struggle for companies to figure out exactly how to approach it." And while Riot-style moderation might limit harassment, it's unlikely to solve the problem on its own. "This is a social and cultural problem, not a technological one," says Dmitri Williams, CEO of game analytics firm Ninja Metrics."
Ethically-tangled aspects of 21st century societies and cultures. In the vein of Charles Darwin’s 1859 “entangled bank” metaphor—a complex and evolving digital ecosystem of difference and dependence, where humans, technologies, ethics, law, policy, data, and information converge and diverge. Kip Currier, PhD, JD
Sunday, March 13, 2016
Girls Keep Out: Female Video Gamers Face Vile Abuse, Threats; Associated Press via New York Times, 3/12/16
Associated Press via New York Times; Girls Keep Out: Female Video Gamers Face Vile Abuse, Threats:
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment
Note: Only a member of this blog may post a comment.