Seth Schiesel, New York Times; Busy Job of Judging Video-Game Content to Be Ceded to Machines:
"Starting on Monday the ratings board plans to begin introducing computers to the job of deciding whether a game is appropriate for Everyone, for Teens or for Mature gamers (meaning older than 16). To do this the organization has written a program designed to replicate the ingrained cultural norms and predilections of the everyday American consumer, at least when it comes to what is appropriate for children and what isn’t."
Ethically-tangled aspects of 21st century societies and cultures. In the vein of Charles Darwin’s 1859 “entangled bank” metaphor—a complex and evolving digital ecosystem of difference and dependence, where humans, technologies, ethics, law, policy, data, and information converge and diverge. Kip Currier, PhD, JD
Sunday, April 24, 2011
Busy Job of Judging Video-Game Content to Be Ceded to Machines; New York Times, 4/17/11
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